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Is there anything wrong with my command line? So far I have avoided time losses by setting the margin to ms it doesn't allow any bigger setting. I'm running a gauntlet match of my engine against 9 opponents, using "work1. Every other chess program I've used , including UCI CLIs, shows a negative evaluation to mean Black is winning, but apparently in cutechess it means the opponent is winning or something. The way i do it is installing an engine in the cute chess gui. For example, Senpai 2. cutechess

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For example, Senpai 2. When you start a tournament, you have a specificy a pgn output file.

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You cannot pause tournaments, and this has been an active issue for quite some time example. Welcome to Reddit, the front page of the internet. I had two things in mind on that front anyway: Use of this site constitutes acceptance of our User Agreement and Privacy Policy. I got it working with concurrency in the GUI, and also with the -ratinginterval N command I get to see more output in the command line interface version.

cutechess-cli? -

It is a stylistic choice cutechesss cutechess. The way i do it is installing an engine in the cute chess gui. Is there a setting to disable losing on time? Submit a new link. I need to turn contempt off for Stockfish, and set the right backend and nncache size for LC0. I'm running a gauntlet match of my engine against 9 opponents, using "work1. In cutechess-cli, you can essentially specify a grace period using: Every other chess program I've usedincluding UCI CLIs, shows a negative evaluation to mean Black is winning, but apparently in cutechess it means the opponent is winning or something.

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Cutechess GUI questions self. The gui allows setting time margin but it has a max limit of ms. It will print the table after every N games.

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I quickly looked at the tournament menu without viewing the time control menu. Which in theory should be OK but I can imagine if some other process temporarily uses lots of CPU it might become a problem.

Thanks for the help. Yes, this would slightly affect the gameplay but I'm not running TCECI'm trying to run some playouts on a position to get an idea of whether it's winnable and if so, what strategic elements go into making the win.

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I couldn't find any example config files cutecheds doing that by googling. The more engine tournaments you run, the more diversity you will encounter even among uci engines.

Get an ad-free experience with cutecheas benefits, and directly support Reddit. Also if you are doing this to test an engine you might enjoy the option "-concurrency N" which runs N games a the same time so if you have many CPU cores your tournament gets completed faster.

First if you don't know yet, if you type "cutechess-cli --help" you get a cutecgess for the things you can do. So far I have avoided time losses by setting the margin to ms it doesn't allow any bigger setting.

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Why does the evaluation show as -ve for Black when White is winning? Log in or sign up in seconds.

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Is it possible to stop or adjudicate the game in progress? That said, it isn't really necessary to transform data in a tournament match when two engines are analyzing the position, because the data is essentially identical.

Bonus question, when configuring cutechess-cli, how do I set UCI options for the engines?

Forum rules This textbox is used to restore diagrams posted with the [d] tag before the upgrade. If the engine takes too long to move I'd like the match to continue anyway.

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